siege tower (you can put units in it and it will move towards a castle and once it gets to the castle it drops a board which units walk across it and get onto the castle)
ballista (shoots huge bolts and once it hits a soldier it shoots the soldier back and the enemys behind that get stabbed and stick to the bolt.so basically it turns soldiers into shishkababs)
special units:
zombie (when it kills someone the person it killed will turn into a zombie and they turn after 3 secs and if the zombie killed someone with armour/weapons they keep them)
zombie necromancer (spawns 4 zombies around it in a circle and shoots bolts that when kill a unit it turns into a zombie and has a special ability that pulls the life out of enemy troops,turning them into zombies in a large radius)
skeleton ( a bit stronger then a zombie and can spawn with armour/weapons and when it kills someone it takes the skeleton out of the person it killed,turning the enemy into a skeleton and they keep there armour/weapons)
skeleton necromancer (summons 4 skeletons around it in a circle and shoots bolts that kill enemys and turn them into skeletons,and has a special ability that pulls the skeletons out of enemys in a large radius)
can you add insides to castle walls? if so please do as that would be really cool and add slots so you could put cannons in them.thats all I got for now hope you like them JNI.
Thank you againn for your suggestions. I'm still not sure if I want to add fantasy units, but I think I have to do it at the end. But there will be a siege tower and I will add walls, with a hole for the cannons.
Please follow the troubleshooting guide above the comment section in order to get help. There is all you need to know and information how to get help if nothing will work for you.
I think you should improve the campain, like not the same thing, but do things like (first team to kill the king) and as the story goes on you get more and more people who help and can grow your army
Thank you for your suggestions. But there won't be a lake map, because the AI can't handle water avoidance and I want to keep them as simple as possible.
Thanks! and i just had and idea: chariots (there could be ranged units riding them or a soldier with a lance and when he gets near a enemy he holds the lance out to the side that the enemy is on)
armoured chariots (they have 50% more hitpoints then a regular chariot)
lancemen (they have lances)
and are you going to put in the armoured camel i suggested too?
i have some new ideas and these ar the last ideas that i wil give you for now:
pets:
-dog -tigre -pheonx potions:
-regeneration -protection(you wil not take 50% of the damege taken) -arow shild(deflects evry arow or bulet) (actuly those wil be find in chests if you ad chests)
units:
-baloon (wil fly arownd and drop bombs at theyr target) -glider (wil fly with an glide and charge at you with an sword) -kiler (wil have a big blade and kil you in one hit)
equidment and rides:
-glide -baloon -dark knite armor and dark knite armor -long sword andbig blade
To deselect, you have to press escape. To delete, you have to select the units and press the delete key, or whatever key you have assigned in the settings.
I also think the Pathfinding is a bit wrong, when i put a Elephant inside a castle, instead of walking to the gate and go fight the enemies, he just go break the walls so he can get out. :(
There is no real pathfinding. I decided to don't use A*, because I wanted the units to be a bit stupid. You can either change the unit behaviour to guard mode, or place the elephant directly in fron of the castle
Sounds cool! and the PvP server you were talking about could be like the gladiator arena but you cant pick weapons up and each kill gives you 1 coin.and the costs would be different on shields,weapons,and armour.for example:
sword 5 coins
spear 10 coins
pike 20 coins
helmet 15 coins
bow 10 coins
kinda like that but these don't have to be the cost for the things.
I don't have a date for that. I first want to finish Ancient Warfare 2. I don't mean end the development, I want to bring it to a state, which could be the end of development.
The game will reach this state in about 1-2 months(2-3 updates). Then I will start to create the modern spin off.
About the spin off:
I will use the custom battle editor and the level bundles. All other gamemodes will be removed and the content will be replaced with modern stuff from WWI, WWII, modern and maybe future content.
Of course, I will make adjustments to the AI and other systems.
Update: I got help from my brother for the spin off. We started the planning today and he will start with the modelling now. So maybe the spin off will be released soon!
spiked armour (when hit 20% of the damage taken is reflected back onto the enemy who hit the soldier that had the spiked armour and it only works with melee)
slanted armour (deflects all projectiles except for bullets)
traps:
spike pit (a pit that has spikes at the bottom)
poison trap (shoots a poison arrow when the trip wire is activated)
fire pit (a pit with fire at the bottom)
units:
armoured archers/crossbows
armoured riders
armoured elephants
camals
armoured camals
hoplites
pikemen
assassin (a quick hitting unit that has 2 blades and moves quick)
poison hwacha
that's all I can think of.also I was looking at other comments and some were talking about a modern one.will you still continue updating this when the modern one comes out?and also I have a 4 gig laptop and this game runs very well on it and I think this game is awesome.thankyou for reading all of this.
← Return to game
Comments
Log in with itch.io to leave a comment.
I have some more suggestions:
siege equipment:siege tower (you can put units in it and it will move towards a castle and once it gets to the castle it drops a board which units walk across it and get onto the castle)
ballista (shoots huge bolts and once it hits a soldier it shoots the soldier back and the enemys behind that get stabbed and stick to the bolt.so basically it turns soldiers into shishkababs)special units:
zombie (when it kills someone the person it killed will turn into a zombie and they turn after 3 secs and if the zombie killed someone with armour/weapons they keep them)
zombie necromancer (spawns 4 zombies around it in a circle and shoots bolts that when kill a unit it turns into a zombie and has a special ability that pulls the life out of enemy troops,turning them into zombies in a large radius)
skeleton ( a bit stronger then a zombie and can spawn with armour/weapons and when it kills someone it takes the skeleton out of the person it killed,turning the enemy into a skeleton and they keep there armour/weapons)
skeleton necromancer (summons 4 skeletons around it in a circle and shoots bolts that kill enemys and turn them into skeletons,and has a special ability that pulls the skeletons out of enemys in a large radius)
can you add insides to castle walls? if so please do as that would be really cool and add slots so you could put cannons in them.thats all I got for now hope you like them JNI.
Thank you againn for your suggestions. I'm still not sure if I want to add fantasy units, but I think I have to do it at the end.
But there will be a siege tower and I will add walls, with a hole for the cannons.
ok thanks!i think fantasy units would be cool,and even have a new map based on fantasy would be awesome.and what does JNI stand for?
That's an old abbreviation. My name is Jannik NIckel.
ok
add spike walls so if a unit walks into the spike wall the unit will die
and i hope i see this in the game
I think that's a good idea!what do you think JNI?
Yep, it's a good one. You will see it in the next update ;)
really! can,t! wait!!!!!!!!!!!!!!!!!
Jacksepticeye played. He is a really popular YouTuber and has 14,155,208 subscribers.
yeah he did hopefully that makes this game more popular then it is right now.
That's really cool. I think that will boost the game even more.
What are system requirements? Specs; Windows 10, 64 bit, 8 GB Ram, Intel 2 duo core CPU, and q45/q43 Chipset express.
I will publish system specs soon, but your system is good enough.
Alright
Thank you for sharing your video.
Dont work pls help me
Please follow the troubleshooting guide above the comment section in order to get help. There is all you need to know and information how to get help if nothing will work for you.
You do not know what is the problem
The problem is that when I get into a game comes out pink lining see when I get into a game we all be pink and I see nothing
Maybe your OS or graphics card is not supported, or your graphics driver isn't up to date.
I said that you should read the troubleshooting guide to get help, because I wrote everything I need to know there.
I can't help you without system specs and or the output log.
I think you should improve the campain, like not the same thing, but do things like (first team to kill the king) and as the story goes on you get more and more people who help and can grow your army
There will be level bundles in the next update. I will add some small new campaigns there with all features from the custom battles.
This game on ps4 would be awesome!! Great work
Yes, but I don't know how easy/difficult it is to publish a ps game. The next problem is, that I don't have a ps to test the game.
i have a lot of ideas for this game
1 add a wave mode ware you have to survive 50 waves of units
2 add armored elephants like why not armored elephants
3 add a map with lakes and if you fall in to the water you die
4 add decoys so like you place a fake blue guy and a red guy comes and attacks it
5 add a new weapon could a staff and it can shoot magic balls that hurt units
thats it for my idea list
Thank you for your suggestions. But there won't be a lake map, because the AI can't handle water avoidance and I want to keep them as simple as possible.
what about my 1 2 4 and 5 ideas like talk about the more of my ideas on the list
IS A GODEST GAME!!
I'm glad that you like it!
lk
That's not a helpful comment... I would need some more information to help you. Also please check the troubleshooting guide first.
i have an idea there should be people with guns.
The game is named "Ancient" warfare. There won't be guns in this game. I will create a modern spin off with modern content.
I love the new update! The new castle building system is amazing! And i love the new troops!
Thank you for sharing your video. I'm glad that you like the update!
will animals be in this game I hope so
There are horses, elephants and I'm working on a camel right now. So, there are animals.
camel awesome can,t wait to see the camelI have some suggestions for animals:
wolf (not rideable and is good against horses)
giant wolf (rideable and is good against elephants)
coyote (not rideable and sometimes will jump on enemys)
cheetah (not rideable and is very fast)
tiger (rideable good against coyotes,wolfs, and horses)
lion (rideable good against tigers)
special animals:
phoenix (rideable flys and is immune to fire and when it is hit by melee the soldier who hit it will catch fire and shoots flames that burn enemys)
giant cheetah (rideable faster then a regular cheetah)
griffin (rideable flys and grabs enemys and drops them from very high up and bites enemys)
that's all I can think of and I think this game is better then TABS also hope you like my suggestions JNI.
I will think about it. I think it would be cool to ride a tiger or lion :D
Thank you again for the suggestions!
your welcome and the comment above me you replied saying that your working on a camel so thanks for looking at my suggestions and putting them in :D
The camel was the best idea. I really had to start it today :D
Thanks! and i just had and idea:
chariots (there could be ranged units riding them or a soldier with a lance and when he gets near a enemy he holds the lance out to the side that the enemy is on)
armoured chariots (they have 50% more hitpoints then a regular chariot)
lancemen (they have lances)
and are you going to put in the armoured camel i suggested too?
Chariots are already on my list, but armored chariots are even better!
I want to give you the ability to place you own units on the chariot.
The camel is nearly finished and will be in the next update.
Another amazing update this game has a ton of potential, great job JNI ! Here's my second video :)
Thank you for your kind words and for sharing your video. I will watch it later!
hey JNI will there be flying units in the game
how come tabs has flying units but not this game
TABS doesn't have flying units...well they do but there special units and the one flying unit that will be coming is a one time use
i have some new ideas and these ar the last ideas that i wil give you for now:
pets:
-dog -tigre -pheonx potions:
-regeneration -protection(you wil not take 50% of the damege taken) -arow shild(deflects evry arow or bulet) (actuly those wil be find in chests if you ad chests)
units:
-baloon (wil fly arownd and drop bombs at theyr target) -glider (wil fly with an glide and charge at you with an sword) -kiler (wil have a big blade and kil you in one hit)
equidment and rides:
-glide -baloon -dark knite armor and dark knite armor -long sword andbig blade
Thank you for all the suggestions.
There will be some special knights and I have added the rest of the ideas to my list.
how do i go first person
prees C
How do you unselect what you're placing when creating custom battles and then delete what you've already placed?
To deselect, you have to press escape. To delete, you have to select the units and press the delete key, or whatever key you have assigned in the settings.
THANK YOU!
could you add ladders? Because every time i make a castle i always wanna climb it.
Here are some ideas for the game:
Different mortar shells (each has own mortar)
1. Standard shell: Is good against castle walls and towers
2. High Explosive shell: Is good against a lot infantry, sort of good against castle walls
3. Poison shell: good against infantry, poisons infantry and animals in a radius of your choosing
Poison trap: will poison the person who walks over it (lasts 2 times before being destroyed)
Overall, it is a really good game! I also supported it on Steam Greenlight! :D
Thank you very much for your vote and the suggestions.
As always, I added all to my list and we will see what I will add from it.
Sounds good!
Downloading this right now.... Hope that's good.
I hope that you will like it!
hey JNI what do you plan for the next update i hope it,s good
sounds great can,t wait for some new traps and units
hey JNI can you buff the hwacha a bit?it isn't very good.
Yes, I doubled the damage for the next update.
cool!
will you continue doing updates after this one?
Yes! There are already two more updates planned, but there will be even more.
cool mate! can´t wait for them! :)
Is there a way to rotate units faster?
I also think the Pathfinding is a bit wrong, when i put a Elephant inside a castle, instead of walking to the gate and go fight the enemies, he just go break the walls so he can get out. :(
There is no real pathfinding. I decided to don't use A*, because I wanted the units to be a bit stupid. You can either change the unit behaviour to guard mode, or place the elephant directly in fron of the castle
A trick to rotate faster is to rotate with the keyboard and use the mouse scroll wheel at the same time.
hey JNI i have a great idea for a unit a gold armored unit with weapons like a pike or a kama or a axe might be a great idea
add stairs or ladders in building
That's really difficult, because I want to keep the movement simple, because the game is very minimalistic. But I will think about it anyway.
hey Jannik i have some ideas:
gold armor for the player to
legendary weapons:
-golden axe -sword of death -blood sycle
ad one PvP server with an arena and a shop and you can buy weapons with coins you win in the arena
building parts and traps:
-castel stages -king's tower -surprise rock (if you touch it it wil blow up) -falling cage (a cage that wil fall from an tree)
one new map: lake
Sounds cool! and the PvP server you were talking about could be like the gladiator arena but you cant pick weapons up and each kill gives you 1 coin.and the costs would be different on shields,weapons,and armour.for example:
sword 5 coins
spear 10 coins
pike 20 coins
helmet 15 coins
bow 10 coins
kinda like that but these don't have to be the cost for the things.
Of course that would be really cool. If I add multiplayer, this is definitely an idea to think about.
I think to host one server isn't very expensive and maybe I could host 2 virtual servers on one hardware server.
Jannik, when will you release the modern spin-off?
And what is it going to look like?
I don't have a date for that. I first want to finish Ancient Warfare 2. I don't mean end the development, I want to bring it to a state, which could be the end of development.
The game will reach this state in about 1-2 months(2-3 updates). Then I will start to create the modern spin off.
About the spin off:
I will use the custom battle editor and the level bundles. All other gamemodes will be removed and the content will be replaced with modern stuff from WWI, WWII, modern and maybe future content.
Of course, I will make adjustments to the AI and other systems.
If you ever have a idea of when it will be released could you email it to me?
If yes I will give you my Gmail.
Update: I got help from my brother for the spin off. We started the planning today and he will start with the modelling now. So maybe the spin off will be released soon!
Ok! Thanks!
I have some suggestions:
armour:
spiked armour (when hit 20% of the damage taken is reflected back onto the enemy who hit the soldier that had the spiked armour and it only works with melee)
slanted armour (deflects all projectiles except for bullets)
traps:
spike pit (a pit that has spikes at the bottom)
poison trap (shoots a poison arrow when the trip wire is activated)
fire pit (a pit with fire at the bottom)
units:
armoured archers/crossbows
armoured riders
armoured elephants
camals
armoured camals
hoplites
pikemen
assassin (a quick hitting unit that has 2 blades and moves quick)
poison hwacha
that's all I can think of.also I was looking at other comments and some were talking about a modern one.will you still continue updating this when the modern one comes out?and also I have a 4 gig laptop and this game runs very well on it and I think this game is awesome.thankyou for reading all of this.
Thank you for all the suggestions. I think they are all great, so I will implement all very soon!
The modern version will be a spin off, but my focus is on this game and I will continue updating this one.
Thanks for replying JNI and thanks for implementing them when you do. and when the new one comes out ill probably get it.
hey Tropicanwars i dont want to make you mad on me but you stelle some of mi ideas look down
please dont be mad at me OK
yeah I know that and those suggestions you made were good to.
i got an idea for the game:
-try adding gun troops and guns for the player too
-military jeeps with turrets too
How about you look at the title of the game....Ancient Warfare 2! Not modern warfare 2
hey JNI i have a good idea for a game mode a survival game mode ware you have to survive
for as long as you can and random units come and kill you sounds great
i think he did that in the gladiator arena but you only get a knife
@above you are right.
The gladiator arena is actually a survival mode ;)
oh it,s the survival mode
Dear, Jannik.
I have an idea but I don't know if it will work!
Add mages with different powers as: Fire, Earth, Water, Air.
And Maybe: Assassins and Roman troops?
Thanks for your suggestions.
If I will add fantasy units, I will add those units!
And I will add some roman units, if they have weapons, which aren't in game.
Basically you could make a ''Anubis'' character if you know what it is.
Add some weapons like swords that's made of sandstone.... or so.
I really want to see in the next update cannons on the walls or something like balistas in the towers.It will be really cool :)
Thank you for the feedback. I will see what I can do ;)
HOW DO YOU FIRST PERSON?!
press c