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I have a idea I just thought of:

a horse with no rider (so like its a horse that just stands there and does nothing until the player gets on it)

a elephant with no rider (same thing as the horse but is a elephant)

a camel with no rider (same thing as horse but is a camel)

so kinda like decoration but the player can get on it and ride it and the animal can still die so you could make like a stable looking building and houses and stuff like that so in a castle you could put the stuff down and it would look like a real castle instead of nothing in it or towers as houses.and you could put units in houses.

bro just spawn a horse and kill the rider with a bow and take his horse and his weapon easy

are theres camels????

yeah in the next update there will be camels look at the devblog

ok thx

Yep, I will add that in further updates.

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YOU SHOULD PUT THIS ON IOS AFTER YOU RELEASE IT ON PC!

AND YOU SHOULD ADD GUNS AND THAT STUFF

THANKS!!! GOOD GAME BY THE WAY!!! (PLEASE COMMENT

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For modern stuff, there will be a separate spin-off soon.

But I think it's not realistic to bring this game on mobile platforms, because the dismemberment and all other stuff is to heavy for mobile devices.

JNI thats cool new picture :3 idk if you will remember me but np and thx for the cool game

4 more days and then the next update is here!!!!!!!!

Unfortunately not, I had to delay it by 3 days. The update will be released on the 28th January, 11am UTC.

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oh come on i am mad now and how dare you not let us know that it was going to chage

The only things I don't really like about this game is the clunky combat. With most melee weapons, you need to go straight into the enemies face to even use it. Plus, Pikes are overpowered. They have a long range for a melee weapon and they deal a lot of damage.

I don't like the combat, too, but I want to improve it in the next updates.

Small question, how far into time will you go, like nothing past musket weapons, or will you at one point go into a WW1 type of units. Just wondering, thanks

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hes going to have a spin-off that will have WW1,WW2,modern,and maybe future

Tropicanwars is right. I'm working alone on the game and in this one won't be modern content.

Ok you said that tropicanwars is right, thanks for the clarification, but he said that there might be a future one, idk if you confirmed that there will be one or just agreeing to the other ones he said, but if you would tell me if there is going to be a future type game that would be great, and if so, i have a few question on it, and suggestions. Thanks a ton if you respond, but if not, i understand you're probably working very hard on this game, so keep up the good work.

There will be a modern spin-off with modern, WWI, WWII and maybe future content.

Feel free to ask or suggest whatever you want to.

I like scifi so these suggestions will be based upon them, also sorry it took me a while for these suggestions, have been having inter


Star wars:

Storm trooper: will have a blaster rifle with medium damage, medium fire rate and range with lowish health

Rebel: will have blaster rifle with more range then storm trooper, with medium damage and medium fire rate with low health

Scout trooper: has a long ranged blaster rifle with heavy damage and long range and low fire rate with low health

Rebel sniper: same as scout trooper

Shadow trooper: blaster rifle medium damage, medium fire rate, but medium health (same as rebel)

Shock trooper: blaster rifle close range, fast fire rate, low damage heavy health(same as rebel)

Rocket rebel: Anti-vehicle (same with storm trooper type units)

AT-AT: heavy damage with splash damage, slow moving, heavy health

Speeder bike: fast, medium damage, medium fire rate

AT-ST: medium speed, medium health(compared to AT-AT) and medium damage(also compared to AT-AT) splash damage(smaller compared to AT-AT)



Halo:

UNSC


Marine: has assault rifle lowish health, medium damage with BR,DMR,and shotgun variants

ODST: has silenced smg, assault rifle, BR, and DMR, variants and shotgun+sniper(isn't silenced)

Spartan: has shield with lowish health, and armor with heavy health, has access to all previously named weapons and spartan laser and rocket launcher

Warthog: fast speed, chaingun with fast fire rate and medium damage, heavy armor(more than spartan)

Covenant:

Grunt low health has plasma pistol or needler

Jackal: has beam rifle or plasma pistol

Brute: heavy health about as much as a spartan has brute plasma rifle or gravity hammer

Brute Chieftain: heavy health (more than brute) has gravity hammer

Elite: has shield with medium health armor with medium health has access to all previously named weapons except brute ones, and covenant carbine and energy sword

Hunter: HEAVY health(if you don't know what this is just google "halo hunter")

Ghost: fast speed, medium damage

Brute chopper: low health, heavy damage, fast




Halo weapons:

low damage: smg(has fast fire rate, close range), brute plasma rifle(fast fire rate, close range), plasma pistol(medium range, single shot)

medium damage: assault rifle(medium range), BR(medium range, 3-round burst), DMR (long range, single shot), neelder(medium range), and covenant carbine (medium range, single shot)

Heavy damage: Shotgun(close range), sniper rifle(long range), beam rifle(long range, covenant sniper), gravity hammer(melee), energy sword(melee)

HEAVY DAMAGE: Hunter

hello again, i found a 2 bugs: first, when im in spectate, and im moving the speed% to zero to 200% quickly and alot of times, the dead bodies, and the wapeons are flying. and secend, in the end of a battle, if the speed is on 200%, the dead bodeis get up and then fly.

There are some physical issues in the engine if you change the time scale very often, but I will try to find a solution.

ok

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dkssudgktpdy

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where are you from? (I'm from USA so I don't know what 15:00 would be for me also I'm on east coast)

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I'm from germany(UTC+1). I should add the time zone in the next update. So the update won't be released at the same time in your time zone

Can't believe how strong this unit is! SO MUCH FUN to mess around with :) Can't wait for the update on the 25th! Continued good luck/wishes with Greenlight :)


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Thanks for sharing your video! Greenlight is running good(Rank 9)

That's awesome to hear! I leave the link in my newer AW2 videos and try to remember to reference it, so hopefully I can send a little more traffic to it :)

The forks do no damege when i use them when the enemy does they do damege

Only the metal part of the fork will do damage. But the damage is really low. (25)

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hello. i have some suggiestions if you want(that are inspired by the roman empire): first, legioners, they have an helmet that is not like the useol helmat,have heavy armor and boots and all of the armor and an spata(an sword that is roman). secend, centrion: have an red feather helmat, an armored horse (and all of the armor) and have a new waepon( that you hopely put) the spata(its like an sword). if you dont listion to me, then atleast thank you for seeing this.(im sorry for my writing mistakes, im not naiteve english.)

also, i have that bug all the time that when i put like more then 100 units in total, its not letting me put anything else, i cant save, or start the battle

There is no limit. Maybe your computer is too weak?

no way... if it can hold 3 battlefields AND still have plenty of storage i think its VERY strong

Thank you for your suggestions, we will see what I will add from it.

thank you, but the helmat that i speak about is very good

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add village buildings or tents

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That's on my list. Just a question: How do you want to use them? What functionality would they have?

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they are like buildings that you could walk in

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Can you please put online multi-player

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That's actually a good idea.

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That's not 100% sure, but it's at least on my todo list.

thanks for listening

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could you add a thing where when you hover over units in the side things in the custom battles it also tells who suggested the unit and if you made it you can just put "made by JNI"

and if someone suggested it you could just say for example "suggested by Tropicanwars"

I think that would be cool so people can see who suggested them/made them :D hope you like it JNI.

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No, because people who suggested units have nothing to do with the development of the unit. And all ideas are suggested multiple times or are already on my large unit list. If people suggesting units, those units will have a higher chance to get in the game. For instanced the camels you suggested. They were already on the unit list. You suggested them at the right moment and I thought yes, it's the right moment to add another animal in game. I think I got so many suggestions, that there is nothing real new...

oh ok I understand.

When will you release the level bundles ?

Would be awesome because i liked the campaign.

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Of you liked the campaign, you will love level bundles. The functionality will be added in the next update(25th January) and the first bundle will either be released with the update or a few days later.

Dear developer, please, i'd love to be able to command units in the battle editor! instead of having them go as they please, for instance, creating a waypoint ^^

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I will think about it. But actually it's against the core concept.TThe units should behave as simple as possible.

thank you for your honesty, love your work! ^^ and, what about killholes for the castle? A tower/wall that throws rocks as melee

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I will add walls with killing holes, but you will have to place cannons or stone throwers in the hole.

you're doing a great job! ^^ btw, i think there's a bug, grenadiers and stone throwers can't fire when on top of a wall

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Thanks, you are right. I forgot to add the AI type to the walls, because it's a new type.

How can I enable first person? ._.

press C

Thanks m8

hey JNI what are you going to add in the next update and the stuff i don,t know

but the stuff i know is the new blow dart unit the 10 lord units and camels thats all i know that is going to be in the next update

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-New main menu

-Advanced unit selection for king of the hill and conquest

-Level bundles

-New units(Poison hwacha, fire catapult, camels, blowdarter, hoplites, double sword fighters, other stuff I will create until the update)

-New traps and buildings

-A new fighting system

-More armor for the player

-New weapons and shields

- Weapons and shields will stop other weapons and shields(They won't fly through them)

-Many fixes

I keep redownloading the game and its still the same one nothing changed I looked at the units same. Look at the buildings still the same.

The last update was on the 7th January and the next one will be on the 25th february. So what are you expecting?

no the next upgate is on the 25th of january

I was thinking that you could add a musket, and if you do you could have a musket as its own unit, and a troop with the musket with the bayonet, but can only fire the musket once, then rush the enemy with the bayonet.

Thank you for your suggestion, I've added it to my list.

hey JNI i have problem when the download, when i was gonna extract the files

it's says "no archive files" please fix it and i like to play it. iike it since my

favourite UTuber paulsoaresjr play please fix it.

It is working, I tested all archieves. Maybe you should update your winrar or what ever software you are using. Or the download had an error. Just try to redownload it.

This game is pretty enjoyable :D. Apart from the occasional bugs, Its pretty neat and has some potential. JNI, If you dont mind me asking, where did you get the music for this game? There is one music track that is SIMPLY ORGASMIC to my ears and I would love to know where to find it


Oh, and here are some bugs I found.

1. Sometimes, when you delete a Mortar, the person that uses it stays there, Its undeletable but it does not appear in the actual battle or when you return to the Editor from the battle.

2. Sometimes, when a battle takes longer than 1-3 minutes, Mortar shells create a massive lag spike upon exploding for no reason, even when they hit absolutely nothing.

3. When watching a battle (Without placing the Player), the dead NPC models disappear upon getting close to them.

4. Sometimes, when NPCs are approaching a Wall, they're unable to break down the wall and just run into it endlessly.


I have tested these glitches in a few different situations. They seem to just happen randomly, even if I do nothing to change the battle in any way.


Here are some suggestions/ideas too :3

1. Higher FOV for first person view and a more elevated camera in third person view.

2. The option to watch the battle when you die.

3. Local Multiplayer support

4. The ability to save Formations or Buildings for later use






"SIMPLY ORGASMIC" -Ady 2017

Thank you for your feedback.

First of all, here are the links to the music:
https://www.youtube.com/watch?v=BnmglWHoVrk
https://www.youtube.com/watch?v=VPHAmrUTX1w
https://www.youtube.com/watch?v=BnzKZw4lquQ
https://www.youtube.com/watch?v=vja87ZXejyk
https://www.youtube.com/watch?v=_ZKaHdWGXy0
https://www.youtube.com/watch?v=0SKGP6TaZxM

I will fix the reported bugs ASAP.

I also wrote down your suggestions, but you already can spectate a battle, if it's in a gamemode where, you are allowed to die. Just check out the pause menu in an deathmatch battle, after you died.

yeah the bug with the mortar is also with the horses and I think maybe the elephants too.

Are you playing the game on mac os?

no I'm on PC.

Thank you so much JNI! Can't wait for the upcoming update, I love this game :3

hey JNI this might end up being in the game add a moveing wall ware you can move the wall to save yourself from stuff and it,s like a siege wall and hope your cool with this idea

Maybe I will add it. Btw it's called mantlet.

oh it,s called a mantlet good to know

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Just wanted to say thank you for making such a fun game. I saw a video of it online and wanted to try it out. I really enjoyed it and decided to make a mini series of the campaign on my channel. Just uploaded the first video.


Overall the combat is enjoyable and the music freaking amazing. The only small problems that I found so far is that the arrows bounce off of enemies and glitch all over the place and sometimes when weapons fall on the ground they shoot up high in the air. I hope you keep up the good work and I can't wait to see the end result.

Have an amazing day!

Thank you for sharing your video and for the feedback. There are some physical issues, but I will hopefully fix them in the next update.

You're welcome. I have complete faith that you'll be able to fix it. If you will make anymore story based content then I will be sure to play through it.

I have a few suggestions for stuff:

poison blow darter (shoots poison darts but they cant pierce armour)

sleep blow darter (knocks out enemys but the enemy that was hit is not dead,it is just knocked out so allies can kill them with eas but the blow dart cant pierce armour)

AP blow darter (the darts are very sharp,sharp enough to pierce armour)

also the darts feathers would be different so like poison would be green,sleep would be purple,and AP would be red.

armoured ranged units

leather armour (50% weaker then regular armour,but resists arrows better then regular armour)

regular armour should resists melee attacks better then leather armour

that's all I can think of for now.idk if your working on the modern spin-off yet,but just in case I'm going to make one suggestion for it (well one unit with variatys)

military jeep (really fast and runs units over)

military jeep with machinegun (is exactly like the first variant but has a machinegun on top that shoots really fast)

military jeep with cannon (has a big cannon on top that has splash damage in a large radius)

and if your not working on the spin-off yet,then you could add it to your ideas list for the spin-off :D

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Thank you for your suggestions. I will add blow darters and maybe ranged armored units in the next update. The rest is on my list and might be added in a later update.

At the moment I'm not working on the spin-off, but I will do it very soon.

your welcome and ok.

Deleted 7 years ago

Above the comments is a big red download now button.

nothing there for me

hey JNI this game is one of the best games out there this game is like tabs in a way and have tabs myself and this game is like the best game i have played and keep up the good work and one more thing what do you plan for updates and the upcoming update look cool

Thank you for your kind words, we will see what will be in the next updates. It depends on the development progress. Maybe I will make a public trello page to show update plans and planned features.

that sounds amazing

i can't wait for the next uptade this game is awsome

you make this game cooler and cooler each uptade

i like the knigthes

sai to Lukas that has made very good weapons

That's nice to hear. The knights are really strong and will work like end bosses.

Thank you for the nice feedback.

It´s nice to hear that you like my work.

https://www.youtube.com/watch?v=T4sCx-LyHrA

Thanks for sharing! I will watch it later today.

Hey...I want to play this game very bad.. But I have a big problem.. First , this game downloaded and extracted after that , I tried to run. Small Icon appears that say ''You need better pc and try to contact to pblisher'' thatsit say...

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Since I didn't created this message, it seems like it is a message from the unity engine. Can you provide your system spcs?

an you do in the next update to make it more compatible with older versions of windows if you couldn't do it I understand we have the same problem in the guy above you

Agreed

Played the OG Ancient Warfare and it was pretty bland, you definitely stepped up the game! Played all the playlists and had quite an enjoyable time, so great job!

Here's my little lets play if anyones interested!


Thank you for sharing. You are right, there are worlds between the two games.

JNI spartano said Add a Dragon and Giants and Spartans I would love That

Spartans would be ok, but at least at the moment I don't want to add fantasy units.

In the campaign on level 36 i cant find the key to open the gate can i please have help.

Try it again, maybe you missed the key. If that won't work, please send me the output_log.txt, which is in the AncientWarfare2_Data directiory.

Did you try killing the archers on top of the wall?

will there be armored elephants

I think I won't add armored elephants, but I will increase their health, because they are a bit too weak.

yeah they can easy die be canons

When are you going to add stairs JNI?

Stairs are actually against my concept. I want to keep the game as simple as it is now, and stairs would change the game too much.

I love this game! I would rate it 9.5/10. There are a few glitches, at least it think they are. 1. You can go for the sword anytime. 2. When you run sideways you go faster.

I'm glad that you like it. The gamemode with the sword is working correctly, it's up to you if you want to kill all the enemies. I will check number 2.

Alright thx!

Hey mate! this is like the 3 time i´m writing to you...but screw it xD

i just wanted to say that your new upcoming uptade is looking really cool. just saw the images of the new units ect...and it looks really awsome mate!

keep up with the good work!

cheers! :D

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Hey, thank you for your kind words. I'm working hard to improve and expand the game. See you then.

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you welcome!

yes, keep on going! :D

is this game going to have controler support

I tried to add support, but it's really bad. The controls are better with mouse and keyboard and there are too many adjustments for each controller model to do. Each controller is different and that would be too much work.

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